The start of development has always been a challenge for me, because explaining UX work to developers is hard. Traditionally, I’d walk everyone through a prototype, summarize a roadmap, explain features, and more. And once I finished going through all of that, I’d still get a lot of questions about the app—and then a ton of follow-up questions. At 10Clouds, our flow from the designer (me) to our developers was inefficient. We needed a new […]
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